Prepared for the arrival of Stargate Network Summer Lives !
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Hello everyone !
Aaaaaah summer, its sunny days, this delicious taste of ice cream eaten on the beaches ... Well not for everyone !
If, contrary to others, you can't go under the coconut trees, then spend the summer with us!
With the coming summer and the holidays for most of our members, Stargate Network launches Summer Lives !
* The Summer Lives ? What is this ?
These are lives organized by the developers of Stargate Network, and you can follow them to find out how we develop the game ! Different types of lives will be proposed, and you can watch only those you are interested in, or even see them all if you like them ! There will be programming, 3D modeling and more things to discover ! You can also take the opportunity to ask questions in the chat, we will be happy to answer them !
* When did it start ?
From June 20, there will be lives throughout the summer ! A page of our site will be devoted to them, but it will be operational from June 19 :
Today we'll answer some questions you may have about Stargate Network.
Why the game is still not out?
This question is probably the most asked , sometimes embellished with discontent.
You should know that the development of a game obviously takes time, it takes an average count several years of development. Here is a representative graphic with famous games:
In the cases above, these games developed by professional studios, with full-time employees paid for it.
Now, take the case of independent games: They often have a very small team of developers, sometimes professional, but with an absolutely incomparable industrial budget studios.
In the case of Stargate Network, the team is small (12 members) and unprofessional.
The developers are working on their free time (weekends, during school holidays for those who still have), because the majority has a job and a busy life. Added to this is the recent passage under Unreal Engine 4, which requires a complete overhaul of the game.
All these factors explain the development time of SGN, for which the team is always motivated. However, we expect the influx of new recruits (5 in one month) currently in the testing period, more to boost the project.
What does we need?
The only way to speed up the development time of the game is to participate in is creation. Thus, we are always looking for new members who already have some specific skills (modeling , programming, music ... ) . Send us your candidacy in the "Contact Us" section of our forum:https://community.stargate-network.net/category/9/nous-rejoindre
What is the next step ?
The recent passage under Unreal Engine 4, which allows us to reach a higher level of quality to previous versions, slowed development. However, the work is in progress, and so we have a very clear goal for the coming year: out the new version of Stargate Network, more beautiful, more fluid and especially multiplayer! Currently, the progress of the internal prototype (reconstruction of the demo in EU4) on which we are full time for just a year, is 65%. This will be the version presented in the upcoming conventions.
This time again, we will not give a precise date, since this depends on the availability of the developers.
Back on the TGS
This year again, part of the Stargate Network team participated in the Toulouse Game Show. We want to thank the TGS team and also all the people who came to visit us! Special mention to the distinguished guest that was David Hewlett, you'll find him in this video on our stand:
Of course, as we like to participate in such events, we will definitely attend other conventions! We'll certainly keep you informed on time.
We thank the generous donors who, with their donations to Stargate Network, we were able to buy equipment to accelerate the development of the game.
We'll soon set a module on our site for you in a worries transparency see exactly what your gifts are used.
Again thank you for following us, and give us the will to continue!